Return to Elder McNamara and show him the advanced technology. Veronica's final conversation with the Elder is based on which technology item is currently in the player's inventory when they step into the Elder's office, not which technology the player selected to pursue in dialogue with Veronica. Test by simply entering into sneak mode, if she crouches with you she is now following you again. Still in the DarkThere Stands the GrassBleed Me Dry. Go with Veronica to talk to the Brotherhood of Steel elder at Hidden Valley. is the final quest for the Courier to complete for the Boomers, and the first one they receive upon entering Nellis. If she becomes immobile after completing the quest, try talking to her using the companion wheel. Fallout: New Vegas > General Discussions > Topic Details. They will not be hostile, as they have not engaged in conversation to threaten the player character. Note: Switching is always possible by going back to the comm station and re-downloading the information as this will prompt a dialogue with Veronica enabling you to choose a different path. She will thank you for helping her out and she should start following again. After getting access to The Tops presidential suite, the following quest will be given: 1. Return with Veronica to the Brotherhood of Steel elder with evidence of the Brotherhood's misguided priorities. Who'd have known he's such a dab hand with a meat cleaver? He’ll ask you to find out who the spy is by helping out Curtis with his investigation. Veronica 1 Base game 1.1 List 1.2 Temporary followers 1.3 Cut followers 2 Dead Money 3 Honest Hearts 4 Old World Blues 5 Lonesome Road 6 Overview 6.1 Nerve 6.2 Weapons 6.2.1 Armor 7 Behind the scenes 8 Bugs 8.1 Fixed bugs (Patch 1.2.0.31x) All eight permanent companions in Fallout: New Vegas. From here on out, one can still return to the Hidden Valley bunker with Veronica; however, she will refuse to go inside and will instead wait outside. Note that at any time while doing Options 1 or 2, the player character can go get the key from. Fallout: New Vegas had a "side with yourself" option for those that prefer not to become pawns, as well as ways to talk the final villain down. Look for information about the pulse gun at Nellis Air Force Base. Some of them can only be triggered by lines of dialogue that only happen once, so if the player character has already heard that line before recruiting Veronica, the trigger will not occur. A list of all Gamebryo quest IDs in Fallout: New Vegas. One will not gain infamy with the Brotherhood or lose Veronica's trust by killing them, at least if the paladins shoot first. But when I bring Veronica to the hidden valley bunker and the intercom, she does not speak to Ramos and the door does not open. #5. shiina ... and one has a big roller coaster and the other one the Bonnie and Clyde "death car." The player character can also re-enter the bunker using this strategy, allowing them to dispatch them at their leisure (tested on 360, August 2012). If Veronica decides to stay with the Brotherhood, the paladins must be convinced she is not a liability with a, Share your opinion with Veronica whether or not she should remain in the Brotherhood or join. Fallout: New Vegas; I could make you care ***Spoiler Alert*** User Info: jjfddf. Solution to the dialogue between Veronica and the elder freezing or not starting at all during the first phase I Could Make You Care: upon arrival, stand beside the elder's table and raise and lower (twice if necessary) the Pip-boy any time the conversation freezes. Specified locations The body can not despawn properly, however. Complete That Lucky Old Sun and divert the power to Archimedes II. Note that attacking the paladins at this point will fail the quest and make Veronica leave. If Veronica is told to pursue the pulse gun, but the one enters the elder's office with Euclid's C-Finder instead, then the quest completion dialogue for the rangefinder will play. Return to the Followers of the Apocalypse outpost when Dr. Schiller is there. I'm stuck at the second part of the Companion quest 'I Could Make You Care', for the companion Veronica Santangelo, where you need to find 3 technologies, either:. Bring the pulse gun back to the elder at Hidden Valley. If not already done, complete There Stands the Grass and do not allow, If one has already collected the data prior to starting this portion of the quest and have not returned it to, (Optional) The player character can obtain the, On an unpatched game, the pulse gun may sometimes be purchased from the Silver Rush, or may be carried by higher-level. 1 Synopsis 2 Walkthrough 3 Quest stages 4 Notes 5 Behind the scenes 6 Bugs 6.1 Fixes While traveling with the Courier, Veronica has seen things that force her to question the direction of the Brotherhood of Steel. Look for information about the pulse gun at Nellis Air Force Base. you additionally could make Hardcore easier via turning the game concern down, however the foremost killer approximately hardcore is ammo having weight. There's not much I dislike about the game, sure it could be better in some parts but what I've played is hella fun. From left to right: Rex, Rose of Sharon Cassidy, Raul (Vaquero outfit), Lily, Boone (assault … Please note that some quests do not have stages. Look for the man who bought the rangefinder in Freeside near Mick and Ralph's. location There is also a fix on NewVegasNexus: If Veronica won't follow you anymore (she simply stands in place and won't move, despite being able to interact with her) after you fight the Paladins outside the Hidden Valley Bunker (After suggesting she stay with the Brotherhood to gain her Bonds of Steel Perk), simply travel to Gibson's Shack, re-download the data from the computer, talk to her so she brings up the conversation about what technology to pursue, choose the technology you choose initially to complete the quest, exit the conversation, talk to her again, enter her workbench and craft ANY item (1 ammunition conversion works just fine), after the item is crafted and added to your inventory she should now follow you again. Game Guide. It is important to pull and hold the trigger during the load screen to avoid firing on them. If you've discovered a cheat you'd Return to the Followers of the Apocalypse outpost when Dr. Schiller is there. Vault 22's farm info; Guided Rangefinder (aka Euclid's C Finder) Pulse Gun from Vault 34; Previous to this quest I had already completed the two quests 'There Stands the Grass', and given the info to Thomas Hildern. Iron and Stealing 8. Upon returning to the outpost, the player character will find the rogue paladins, who have slaughtered all the, The player character negatively refers to the Brotherhood's. Discuss your remaining options with Veronica. If Veronica decided to leave the Brotherhood: The player character tells them so, and they let Veronica leave, but tell Veronica never to come back. The rest of the team will remain outside, but will not turn hostile. VMS49 If Veronica will not follow the player character anymore, they will have to go back to before the part of the mission where she speaks to the elder after they retrieve the notes, and directly tell her they want her to leave (do not suggest for her to stay, and do not allow her to choose for herself). Talk to them until they turn hostile and attack, then kill them all. Speak with the director of OSI about his research project. [Archive] "I Could Make You Care" won't trigger! If she does not talk to the player character in the trigger zone, sitting and standing up in any other zone will result in her talking to them about what she was last triggered by. With Still in the dark, I was ignoring the optional points to get Elder McNamara ousted.Specifically, I did the following: Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Take your favorite fandoms with you and never miss a beat. Come Fly With Me. Veronica's final conversation with the elder is based on which technology item is currently in the one's inventory when they step into the elder's office, not which technology the player character selected to pursue in dialogue with Veronica. If the dialogue options do not open automatically give Veronica some, Along with the above fix for the formal wear trigger, sitting down in a seat in a trigger area then standing up will activate the trigger. Possibilities to ‘help out’ and achieve fame are: 1. He’ll point you toward the head of the Military Police, Boyd, and a corrupt quartermaster, Contreas. Sure the story isn't as strong as New Vegas but it's still enjoyable, and the side quests are really fun. Bring the rangefinder to the elder at Hidden Valley. Fallout: New Vegas Game Guide by gamepressure.com. It's not necessary to do all of them, j… If you talk to Boyd, she’ll mention Contreas’ skimming and some odd break-ins at the control tower. For Fallout: New Vegas on the Xbox 360, a GameFAQs Q&A question titled "How do you finish "I Could Make You Care" quest? Approach the speaker paladin close enough to trigger speech, but far enough to require him to walk to the player character. Fallout: New Vegas Brotherhood of Steel quests, https://fallout.fandom.com/wiki/I_Could_Make_You_Care?oldid=3387739. Exploring the Mojave: Southern New Vegas 11.1; Cottonwood Cove 11.2; Exploring the Mojave: Western New Vegas 11.3; Exploring the Mojave: From Westside to Jacobstown 11.4; Jacobstown 11.5 You can download the data without her, and her dialog will automatically trigger when you exit and see her again. We got the data from There Stands the Grass and were going to bring that. Find a way to enable the rangefinder at HELIOS One. Bear Necessities 5. I go to the Elder, and I'm unable to talk to either him or Veronica, and neither of them say anything. Sitting in Colonel Hsu's office will trigger comment by eastern doors of, If Veronica gets stuck and will not follow the player character anymore, and then they get the infinite loop upon getting to the comm terminal at. UPDATE: I re-activated the "I Could Make You Care" quest and the map-marker for Freeside was still there for me to get the rangefinder (Although like I said, I already got it). Fallout Wiki is a FANDOM Games Community. The Elder will not be interested. If you convince Veronica to leave the Brotherhood, she will refuse to go inside the Hidden Valley bunker and wait outside until you come back out. If Veronica gets stuck and won't follow you anymore, and then you get the infinite loop once you get to the comm terminal at, If Veronica missed too many triggers to initiate her companion quest, the console command, If the dialogue options do not open automatically give. Veronica will ask the player to help her find some data or technology that will help her convince the Elder. Bring Veronica to check in with the Followers of the Apocalypse outpost. There are nine triggered conversations throughout the Mojave Wasteland that Veronica will initiate in response to nine different situations she and the Courier may encounter together. Bring the data back to the elder at Hidden Valley. The title of the quest is a cultural reference to the song "I Could Make You Care", sung by Frank Sinatra in 1940. Effects of the player's actions. Speaking to Hardin just gets the vocals "Hello" and the (Denied) tick when you push to interact with something that can't be used. Bring the pulse gun back to the elder at Hidden Valley. While traveling with the Courier, Veronica has seen things that force her to question the direction of the Brotherhood of Steel. Wild Card: Change in Management: Find the platinum chip, kill/disable House and install the Yes Man into the Lucky 38's mainframe. Ant Misbehavin' 3. Speak to Dr. Thomas Hildern at in the Camp … Victoria stands in the room staring at Elder Hardin for hours on end. One may also try to sit in a chair one or two times and that could trigger the conversation. Veronica will ask the player character's opinion about whether she should stay in the Brotherhood or leave. Veronica comments about her decision, and the difficulties of staying with such a dogmatic group. Discuss your remaining options with Veronica. The quest can sometimes be activated without having Veronica in the party, by picking up the rangefinder after meeting Veronica, and knowing about the Hidden Valley. Bonds of Steel/Causeless Rebel perk1000 XP This quest is triggered by Veronica seeing things around the Mojave that cause her to question the wisdom of the Brotherhood of Steel remaining hidden underground and not interacting with the world. (There is an optional 95. MS Paint™ God. Colonel Hsu can give you the mission at Camp McCarren. This would make searching for unique weapons and collecting them much more enjoyable as you know that gun your looking for is the only gun in the game with either that attachment or ability, so finding it will be more exciting than it would be in Fallout 4, where if you found a unique weapon you could literally get that exact same weapon or better by killing a legendary enemy. There's none of that here. You might lose some sentences, but the first step of the given quest (Bring Veronica to the Elder) will be completed, and Veronica gives you the next step of the quest (the terminal thing) as soon as you leave the Elder's room. Speak with the director of OSI about his research project. There is a delay in the conversation trigger, and it will not trigger if the player character is in conversation with someone else. Fallout: New Vegas side quest The quest concludes. Should the player character already have gone through Vault 34, they may have picked up the pulse gun from the Armory there already. ". Ask around to see what became of the rangefinder. Sunshine Boogie 4. Fallout: New Vegas Game Guide by gamepressure.com. One can quickly sidestep them at this point then fast travel from a distance. If Veronica decides to leave the Brotherhood, they allow her to leave and tell her to never come back. If Veronica will not follow the player character anymore (she simply stands in place and does not move, despite being able to interact with her) after fighting the paladins outside the Hidden Valley bunker (After suggesting she stay with the Brotherhood to gain her Bonds of Steel Perk), simply travel to Gibson's shack, re-download the data from the computer, talk to her so she brings up the conversation about what technology to pursue, choose the technology that was initially picked in order to complete the quest, exit the conversation, talk to her again, enter her workbench and craft ANY item (1 ammunition conversion works just fine), after the item is crafted and added to one's inventory she should now follow the player character again. Side quests. But when I bring Veronica to see him, nothing. Recover the pulse gun from Vault 34 if it still exists. Information about factions and reputation. Bring the data back to the elder at Hidden Valley. "I don't like the sound of this. I Could Make You Care is a companion side quest in Fallout: New Vegas. There Stands the Grass is a side quest in Fallout: New Vegas. This page was last edited on 17 October 2018, at 18:36. Access Father Elijah's notes at the comm terminal with Veronica. The Courier needs to help Boomers around Nellis enough to become Idolizedby them. Hope that collar isn't what I think it is. Note that it is not necessary to activate, Complete There Stands the Grass and do not allow, If you've already collected the data prior to starting this portion of the quest and haven't returned it to. ", "e32a9".sayto e2f87 VMS49ElderDiscussion1, "e2f87".sayto e32a9 VMS49ElderDiscussion1, http://www.newvegasnexus.com/downloads/file.php?id=35943, https://fallout-archive.fandom.com/wiki/I_Could_Make_You_Care?oldid=2080052. The title is a reference to the Frank Sinatra song "I Could Make You Care". Go away from the outpost and wait at least 24 hours. The Vault - Fallout Wiki is a Fandom Gaming Community. 2. 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